Sandy Running Wild Thursday 2007-11-29
Wow! After the release of Sandy 3.0 and the short after the update to 3.0.1, the library is gaining speed. New and wonderful things pops up. Here is a little demo of a wild little vehicle crashing in to wooden boxes. Just a demo of course. Image and all from nicoptere.
New and Fixed Sandy 3D Tuesday 2007-11-27
Lovers, fans and users of the Sandy 3D library, be happy!
Thomas and the team have released Sandy 3.0.1, a maintenance update, with bug fixes but also some new features. Go get the new version!
And why not take a look at my immersive City Hall demo, which uses the SkyBox primitive, and some amazing photos.
Wired Sandy 3D Sunday 2007-11-11
In the late hours of development before the Sandy 3.0 official release, there emerged a fascinating project named redsandy.
This is a net based collaborative 3D world, or chat and shootout environment, or .. well I really don’t know what it is.
The reason is that it is quite new to me and everyone, except possibly the developer Andy Shaules.
The name of the project comes from the combination of the open source media server Red5 and the likewise open source Sandy 3D engine.
On names, by the way – one peculiarity is that Andy popped in to the Sandy forum under the signature AndyS. How about that?
AndyS on Sandy. Create the next permutation as home work!
For further explanation of the redsandy project and its ramifications, I’ll give the word to AndyS at GoogleCode ![]()
I’ll make sure to learn a bit or two about this creature, but first on to some more basic Sandy tutorials.
Sandy 3.0 Released
Woppie!
Today Thomas released Sandy 3.0, the state of the art AS3 3D ActionScript library.
After an intensive development period, the new library is here, leaner and meaner, than the AS2 versions 1.x.
If you think of creating 3D worlds for the latest Flash Player, taking advantage of the faster flash engine, that comes with Player 9, you should go ahead and download Sandy 3.0.
It comes with a JavaDoc like API documentation and a growing set of introductory and advanced tutorials.
To get a feeling for the possibilities, take a look at the demos. It is early days, so more demo apps will emerge from the steadily growing user/developer community.
My congratulations to Thomas and coworkers for an amazing development, and to the 3D designers/programmers for the availability of a really fine library!
Also to expect later on, is a “back porting” of the new engine to the Sandy 2.0 AS2 version, which will be a good alternative for developers, who for some reason have to stay with AS2.




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