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Hello and congrats on the fine job you are doing with the engine!
I'm
trying to rotate a simple object (a cylinder in this case) by pressing
buttons. So far so good, rotX rotY works great, but as soon I change
the rotation axis the object gets to its initial position. How can I
fix this, or achive the same effect other way?
Thanks,
have a nice day!
Attached File(s)
cilindru.fla ( 272k )
Number of downloads: 14
Hi,
I'm sorry but I can't open a fla. Don't have flash at home.
Can you attach a swf? Or the interessting part of your code?
++
Whoa.. thats a good simple and clear tutorial you got there Petit! thanks!
Why not put them on Sandy's wiki site??!
It's my fault ...
Petit has done them few weeks agon and they are really nice!
I'm going to add the tutorial right now !!
Thanks guys
It's work in progress and based on Sandy 1.1
Just as information, the modification between the 1.1 and the future 1.2 are very small. Don't worry about the code port then
Ok, this is great, thank you very much! I am new to sandy, and I missed the rot() function
Regards
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