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Hi
guys, great toolset. I have a question about syntax. How would I go
about making some lines like a simple road map? I can get the straight
lines with no problem. But what about curves? I see there's a
CurvedLine3D but I can't figure out the syntax to use it. The 3 vectors
make sense. I need 2 points and then a middle point defining the curve.
But what is the first parameter and it's syntax?
And, if it
works they way I understand? I assume I can draw a straight line, then
on it's last vector draw a curve to make a curve in the road. Then on
the curve's end vector, draw another line for a straight road after the
curve.
Yes?
Thanks for any replies.
Hi and welcome,
You are presuming right.
But as far as I remember the 1.1 (quite old now ) it doesn't have the CurvedLine3D in primitive folder, but only the line3D one.
I'm right?
In
the case I'm right, you need to extend the objct3D an create your own
primitive. quite easy to do, just get inspired of the existing
++
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