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| pigiuz |
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#1
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Newbie Group: Members Posts: 2 Joined: 23-June 06 From: Venice - Italy Member No.: 56 |
hi everybody,
I encountered a bug (I suppose) with RotationInterpolator and flash 8 compiler. I don't understand if the problem is among the code or in the flash compiler. I copied the code from the tutorial section of flashsandy.org (http://www.flashsandy.org/tutorials/5-understand-lights). once included sandy.core.light.* at the top of the code I tried to compile but I obtained an error message telling me "type not correspondant" at line 53. the code at that line is tg2.addChild(rotint); and rotint is a RotationInterpolator. I tried to change the rotint from Rotation to Position Interpolator and it works (obviously it doesn't rotate). so I ask you: is there a bug with RotationInterpolator or there are some other things I didn't consider? (ps: i hope my english is good enough to make me explain...(IMG:style_emoticons/default/biggrin.gif)) |
| kiroukou |
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#2
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Administrator Group: Root Admin Posts: 864 Joined: 12-June 06 Member No.: 1 |
Hi and Welcome (IMG:style_emoticons/default/smile.gif)
This problem sounds wieird to me (IMG:style_emoticons/default/blink.gif) I had a very strange problem with the Flash8 compiler few days ago. I found what happened and it is not a small bug!! I would like you to compile your .as file with MTASC to see what's going on please. ++ |
| pigiuz |
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#3
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Newbie Group: Members Posts: 2 Joined: 23-June 06 From: Venice - Italy Member No.: 56 |
ok,
i forgot to tell you i'm running flash in mac osx. anyway, i try with mtasc and I'll be back here (IMG:style_emoticons/default/biggrin.gif) |
| Lo-Fi Version | Time is now: 16th July 2007 - 04:46 PM |