Hello, great app.
Is
there any way to rotate an object so that one side is always facing a
moving/rotating camera? I am making a first person walkthrough, and I
have trees skinned on simple boxes with no width. The trees are
cartoony looking, and do not need real depth. The skinned boxes are 25,
50, 0 ( I tried making vertical planes, but they would not skin
correctly ). I only want to see the "front" side of the box, but I do
not want to skew the box when looked at an angle since it looks odd
when it is 0 units wide.
I have no idea what math would be
needed to find the degree of rotation based on the object and the
camera's current position... Any ideas?