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Does
anyone know if its possible to create this functionality in sandy1.1?
I've added the var and functions to the object3d class, and am trying
to amend the world3d class, but its not quite working. Its setting the
objects _visible var to false, but the object remains visible. Any
ideas?
thanks
fixed it. Just added the qualifier:
if( Object3D(n).isVisible()){
}
to the __parseTree function
Hehe indded
I've added this in the next revision. You'll be able to directly set the visibiliy to an object or a group.
Best,
Thomas
looking forward to it. oops, also posted in wrong forum, sorry.
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