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I
have an array of vectors, and want to create a line joining them. Is
there a way of looping through the array in a way that I could put them
into the line3d constructor. So...
myLine = new
Line3D(points_array[0],points_array[1],points_array[2]...etc), without
my knowing the length of the array beforehand?
I could create a group of lines joining each pair of points, but that seems a bit excessive?
any ideas?
cheers
fixed, changed the constructor to accept an array of vectors:
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