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> getXBounds and getYBounds methods in Object3D
Zaba
post Jun 29 2006, 06:03 PM
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Just thinked that they can be useful
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kiroukou
post Jun 29 2006, 06:35 PM
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It is the fact to fill the variables with the corect values that might slow down the process. But I think I can find a little workaround for that, bit tricky but not that slow...
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