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| zeusprod |
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#1
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Advanced Member Group: Members Posts: 259 Joined: 14-February 07 Member No.: 801 |
Are the ClipScreen and BitmapScreen classes used in Sandy 1.2?
I don't see anything that invokes their constructor or other methods. Am I missing something? What replaces them? |
| Petit |
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#2
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Advanced Member Group: Moderator Posts: 606 Joined: 21-June 06 From: Borgholm, Sweden Member No.: 38 |
Are the ClipScreen and BitmapScreen classes used in Sandy 1.2? I don't see anything that invokes their constructor or other methods. Am I missing something? What replaces them? Windows Grep says there are no references within the Sandy 1.2 library to ClipScreen or BitmapScreen. I'd say they are replaced in part by the ViewPort, telling the rendering engine the size of its drawing area. I'm not absolutely sure which is parent MovieClip to draw on, but I believe it is the MC created inside the MC passed to the world.setContainer() method, locally in World3D called "scene". When an Objet3D renders itself, it gets this MC (world.container.scene) from the world and creates its own MC inside that one, the object.container. It passes the object container to the render method of all its (visible) faces ( Polygon ). The faces draw themselves ( i.e. their skins ) onto this object MC. Oh dear! (IMG:style_emoticons/default/rolleyes.gif) Thomas? [ It's edited - read again ] /Petit |
| Lo-Fi Version | Time is now: 22nd August 2007 - 08:02 AM |